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  4. Rank 1 Human

    Class: Scout

  5. I have the same opinion, there is technically nothing stopping a player (apart from the gm saying no) from using all the upgrades. Hoping the final version clarifies this or replaces it with something else. In my campaign I made a resource system for any extra upgrades a player may want to apply to a weapon and a few other things like base upgrades. I am playing it as the soilder gets a free pick each mission. For example the p90 says it has the extended mag, automatic and reflex sight. The soilder would be able to for example add any other modification for free to the p90 or what e
  6. Last week
  7. Well it can survive a direct hit from a Meteor in the show so use this as a guide on how much destructive power is required to destroy one. It would have a lot of HP and it would be tech level 4 (maybe 5 or more) at least for the purpose of resistance to damage. I would say it is up to the Gate Master to decide if the method employed would in fact destroy it. For example a few packs of C4 would do nothing to the gate but it would destroy the DHD
  8. Earlier
  9. Neeka86

    Shreena

    Rank 1 Aturen

    Class: Scientist

  10. Rank 1 Human

    Class: Scout

  11. Rank 1 Human

    Class: Scientist

    "Thirty-six including the extinct ones... and not including variants or dialects. And no. Language is important. History is important. I mean... Why am I not allowed to want to know about our past, Mom? Yeah... No... I... I'll call you next week." Claudia's nearly there. She should have the title of "Doctor" at the end of the school year. History, officially, but she specializes in languages and archeology. Great at translating things dug up from tombs and buried villages and... Well. It doesn't matter too much to her mother. It's silly. No practical purpose. So. Claudia's not too hap
  12. Rank 1 Human

    Class: Engineer

  13. ChaoticBlunt

    ChaoticBlunt

    Rank 1 Human

    Class: Scientist

  14. I havent seen anything that specifically states that it is what i feel they implied with the upgrade. You can ask the dm ie general for stuff upgrades included but that just seems like an automatic approval for 1 upgrade to start. You are right the developers should clearly state things
  15. So, correct me if I'm wrong, but it sounds like the longarm upgrade kit definition you're working with is something your GM came up with? I haven't seen any rules around it in either the full pdf on this site or the individual chapters from the kickstarter. If I am understanding you correctly, making up a ruling for it makes sense when there doesn't seem to be an official ruling. It's still weird to me that there doesn't seem to be one. If there is an official ruling, can you please point to where you're seeing the information? Thanks!
  16. Iki

    My ideas

    You can find my latest file as an attachment. -Modified the Warrior Class -Added new Origins -Added and Modified varius Combat Expertise and Technical Expertise Feats -Added and modified Facilities -Modified the racial Ability of the Satedans. As always feedback is more than welkom. Stargate Ideas - Final v5.docx
  17. Are the extras from backerkit available to purchase at a later time? IE can one buy the Phoenix Site map, adventures, dice, etc. at a later date? Asking because I can not remember for the life of me if it has been said anywhere.
  18. Think of it this way you always get it as compared to convincing the General to let you have it all the time its just automatic. That is the only thing i can think of. My DM is going to run the game with us being a new team and have to prove our worth to get any gear worth anything. We get everyones hand me downs.
  19. Additional, someone pointed this section out in another thread (I don't remember exactly where I saw it, sorry). Given the below, what would an upgrade kit do that is not possible in the loadout as part of mission prep? The rules imply these upgrades are already available.
  20. Go to the upgrades under weapons and you get to add one of those to your long arm things like bipods reflex sight extended magazine. Things of that nature
  21. puak

    bob

    Rank 1 Aturen

    Class: Diplomat

  22. On page 55 the soldier class has Equipment Kit You add a longarm upgrade kit to your base kit. There is no longarm upgrade kit elsewhere in the rules pdf. Other classes have a toolkit they are proficient with and is added to their base kit, and is described in the equipment chapter. What does a longarm upgrade kit do? I see that the soldier does not have proficiency with it, was this supposed to be swapped out for a camo kit as part of some earlier revision? Thanks!
  23. Hi From Wyoming Looking to Understand the System and Find out about any upcoming Games....
  24. Rank 1 Tok'ra

    Class: Diplomat

    Unlike Most Tok'ra who decend from a Single Source He is The Brother of the Exiled System Lord Anubis when he defected to the Tok'ra at which time he Changed his name to keep his true self hidden from his former Allies. Since then He worked Hard to Fight his cousins as Both a Spy and Assassin for the Tok'Ra High Council. After the Jaffa Won their Freedom and the Ori Deafeated He was finnaly given more Freedom and a wider birth by his New Allies.
  25. Iki

    My ideas

    You can find my latest file as an attachment. -Modified some races (Asgard, and Wraith) -Modified Wraith Racial -Added Age rules -Added new Combat Expertise Feats. -Started working on Jaffa Weapons -Added Tech level 3 and 4 weapon creation guidelines As always feedback is more than welkom. Joeri Stargate Ideas - Final v5.docx
  26. It's just a Reference Image, it would be illogical for me to commission exact art of something I don't know since why I'm asking in the first place. Being a little pedantic about the image in my opinion. Having addresses locked to certain gates would be cool, but having one gate only addresses presents logic errors in the planning and construction of essentially a Clarke Tech galactic public transit system. Now having a range limitation within the galaxy would be better, stargate clusters or mini networks. Lets say a stargate with a unmodified or supplemented original Alterran power syste
  27. Hi!! I'm in Russell(^)'s group in central MD as well : ) We'd love to have you! Jules : )
  28. I am in Central Maryland, as well and I have a group that is looking to start playing soon. And we are looking for more regular players with a good grasp of the Stargate Lore. We meet on Tuesday evening on Zoom. BTW, which game store? Russell 240486-5371
  29. Chevrons locked and ready to rock, Col. 

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