Jump to content
Sign in to follow this  
tetrasodium

is soldier a little too long rest dependant? (rally especially)

Recommended Posts

Surge being limited to 1/LR is reasonable & makes sense, Tactical flexibility could be debated either way "sorry Daniel I showed you how to fire a pistol  earlier & can't do it again till we sleep on it vrs using some of the nicer tactical feats too often & needing to water them down... 

Right now it's nice & all  but the 1/long rest means that it works out to about 6 hp/long rest if you get into a fight & need to roll initiative,  It seems like it should either get more uses/long rest or get a bonus added to that d10 as you level

image.png.b904760776007dd3c8a62fb73b5c6a28.png

Share this post


Link to post
Share on other sites

I think once per long rest is fine, since combat isn't emphasized as much as standard 5e, and you will probably be at full health for your first combat each day anyway. I do agree that it should scale with level, but from what I saw a lot of abilities need to scale with level. I've only read through the book once, but it seemed like most abilities didn't do that.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

×
×
  • Create New...