Jump to content

Tollan and living series legality


Recommended Posts

I've just been reading the Series Guide and it says that the Tollan Phase Shift device is not series legal, but  in V041920, which I as far as I can tell is the most up to date,  one of the racial features of the Tollan race is "Phase Shift: You add a phase device to your base kit".  Does that mean in the Series, a Tollan PC cannot use this benefit?  Or are Tollan an exception to the ban on phase shift devices?

 

Update: I found the v061320 version of the rules (which doesn't seem to be obvious in the downloads section - only found it because someone linked it), but this trait is still on the Tollan.

Edited by tyleonhayes
Link to post
Share on other sites
  • 3 weeks later...

At this point in Living Series play, the Tollan Phase Shift device is not legal for play. Think of the Series Guide as the GM setting the rules at the table. Perhaps you will find one later in the series and you'll get access.

Link to post
Share on other sites

But that isn't a core part of their racial benefits.  They do get to use the symbiote physical save advantage and their kelno'reem feature from the beginning of the series.  But I've since had it pointed out to me (and completely agree from my play experience) that their +TD to tech checks is one of the most useful racial abilities (at least for an engineer), so I'd definitely now be less disinclined to play a Tollan in the series.

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...