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  1. Hi all! My name is Brad and I'm the CEO of Wyvern Gaming. I wanted to first thank you for joining us on this mission of creating a new roleplaying game for Stargate. We love the franchise and want to make sure our game puts you in it. This adventure was the brainchild of our friend & partner Philip Loyer, who unfortunately is no longer with us. He would have been thrilled with the progress we have made, but incredibly nervous about the days to come. If he were still here we would joke about it and he would stress over it anyway. I miss my friend. This is for him.
    10 points
  2. Hey guys, I just wanted to put your mind at ease. We have a communication plan that we are sticking to. We are focusing a lot of our effort on game development at this time. Please understand that especially with a license property that there is an approval process that communications must go through. We're working with MGM very closely to ensure that what we produce is canon and makes sense for the franchise. This takes time. With that said, private playtesting has been going extremely well and there is a ton of excitement with those that are playing it. We'll be sending out new informat
    9 points
  3. Hey guys, we very much appreciate your feedback and want you to know that it was heard. Upon careful consideration and consultation on how the US military handles armed coalition forces. We have decided that it totally makes sense that Tau'ri forces and personal would defiantly be included in a base of this type. Tau'ri will be a human race option. Thanks!
    8 points
  4. Hello all, there has been a slight delay in the Kickstarter, but no delay in product development. I will have news in the coming weeks on the Kickstarter. Stay tuned!
    4 points
  5. We're still debating this internally as well.
    4 points
  6. Ok so I am a gun guy in real life. Been shooting for 45 years, six in the Army as an Infantryman. Some thoughts on weapons ranges, versus what is currently in print, and what has been suggested. Sidearm - Qualification for the CCDW (concealed carry) permit in Kentucky is 20 rounds, within the designated space on a target that resembles the standard E-type silhouette used by the US military. Range to hit the target is 7m. I can hit a target, generally speaking, out to 25m, anything beyond that will be a waste of ammo, or just suppressive fire. Longarm - this will vary by specific weap
    3 points
  7. The thing I will most interested in seeing is an Exploration generation ruleset. That was what I enjoyed the most when playing the previous SG RPG. There are quite a few systems with novel ways of generating exploration content. Roll a few charts to create the world entering (climate, culture encountered, etc). As well as some generic random encounter/mishap charts similar to those found in Forbidden Lands (my current fav exploration RPG).
    3 points
  8. Does the development team plan on having any miniatures made for this game? is it going to be something we could perhaps kickstart? I know I for one would kickstart the heck out of some miniatures! i mean think about it! an aspiring "mission commander" gathers their friends around the table to try out the new Stargate RPG not only do they whip out enough books for everyone at the table but they also have plenty of minuatrues and maybe even some paper maps to make this inaugural session an immersive and memorable experience! ive seen some miniatures by other developers but they
    3 points
  9. This is an unlimited link to the Wyvern Gaming discord. https://discord.gg/Hh8Vdhe
    3 points
  10. Hear about the latest about the soon to launch Kickstarter for the Stargate Roleplaying Game! Brad Ellis, CEO of Wyvern Gaming, talks about why they choose 5th edition to base their game on, creating a new race for the game, and working with MGM to make it canon. https://roleofthedice.com/2020/01/06/episode-121-stargate-role-playing-game-with-brad-ellis/ iTunes: https://podcasts.apple.com/us/podcast/episode-121-stargate-roleplaying-game-with-brad-ellis/id1294474637?i=1000461700543 Google Play Music: https://play.google.com/music/m/Dsslvskqetlcihh6nojzb2h4jna?t=Episode_121
    3 points
  11. Both missions were very well received! One of the questions on the survey asked if the game felt like Stargate, the unanimous response to this was YES! The players felt there character played well and loved the character sheets. Here is an image right before a session. The front of our Diplomat pregen character.
    3 points
  12. Greetings! My name is Cate. I'm a huge Stargate fan and I love gaming! I love a good story because we're all stories in the end. No power In the 'verse could stop me from being the nerd I am. Just wanted to say hello and introduce myself. ^_^
    3 points
  13. I think screens present an effective tabletop mechanism for hiding notes while not creating too much of a barrier between players and DM if landscape. At the same time, I like having a screen in digital format because it makes for a convenient reference mechanism if the tabletop doesn't have the real estate space for another "thing." I mean, tables can quickly get cluttered with stuff and sometimes the GM can't claim the space.
    3 points
  14. We're looking for ideas for bottle episodes and we'd like to have your help! If you have a Stargate SG-1 story that you think would make a good one for the Phoenix team and are interested in getting a "Story By" credit in a published episode. Send us the mission outline to Gamemaster@wyverngaming.com Criteria for a bottle episode is that it can be slotted into any season and has a completely self contained story. We are looking to keep these Missions around 5 pages (2 hours).
    2 points
  15. I'm not sure if people already are in Discord servers, or if they are at all interested, but I have a proposition: Some time ago I got together with a few people in a Discord server about creating a world collaboratively and create RPG adventures for us to play in that world. Not much has come from that (yet), but based on recent developments there may still be use for the server as a whole. So now I had the idea of reorganizing the server for games I'd like to play, and anyone interested in joining me. This includes Stargate, Star Trek, and perhaps D&D 5e (in addition to the collabor
    2 points
  16. As far as we have been told, the sale will not impact the completion of the Game. We are doing everything within our power to get this completed as quickly as possible.
    2 points
  17. Hello! I'm not sure if this is the correct space, but I would love map tiles optimized to add to a VTT like Roll20. It would be nice to have them in jpg format trimmed to fit the grid system on a VTT - Also maybe produce a set without grids already on the maps so we don't have to spend a ton of time tryong to line the grids up. Also feedback on what has already been made available. In the Haven tiles, the Aturen District Ground Level the sections are very poorly stitched togther on the overview. Can this be fixed to make adding them to a VTT at least in line with the other ove
    2 points
  18. Sauna and Hot Springs This facility is where members of Phoenix Base can relax and unwind. Surprisingly popular with humans, Jaffa, and Aturen, these spaces are quickly spreading to Haven in general. Saunas and hot springs help restore achy muscles and foster a sense of quiet contemplation and community. Benefit: When you spend your downtime in the sauna or hot springs, choose Athletics or Culture. You gain a bonus equal to the facility bonus to checks made with that skill. Additionally, if the facility bonus is +2 or higher, ythen the first time you suffer exhaustion during the next
    2 points
  19. It takes a special game for me to back it on a personal level. My wife and I own a game store and when we found out about the Stargate Roleplaying Game we had to jump on it as individuals. I can't wait to see what is in store for us.
    2 points
  20. I noticed there was a map pinning where people were in the playtest group. Seemed to be mostly people in the states, as a bloke who lives across the pond in the UK. I was curious to know where people come from. also good to keep the forums active Jenbuu
    2 points
  21. I suspect the answer is probably "both", but the DHD is kept powered down and locked away in the basement for emergency situations. As a corollary, Phoenix Base using a dialling computer means it's going to be unaffected by next year's Avenger 2.0 incident but any teams it has deployed are going to be just as badly affected as those of the SGC
    2 points
  22. There was a kickstarter that ended last month I was able to get in on in the last few days. It has some amazing stuff that will work wonders for a SGTTRPG. Looking forward to things getting back to normal next year ( I hope) so we can have people at the table again!)
    2 points
  23. We’re doing the same thing ourselves we’ve already hired artists and a theme song composer. Anything to get eyes on this game should be good
    2 points
  24. Whether required or not, D&D 5E is the largest selling RPG in the world. It accounts for literally millions of players. And about 75% of those won't even think about a different game engine, for a variety of reasons. For a small company, basing off anything else is going to merely cut the potential sales by more than half. Stargate, likewise, isn't the biggest IP around. FFG got away with Star Wars by several factors: FFG is a long standing powerhouse in the industry; Star Wars is one of the highest grossing IP's ever, and FFG went all out on the public beta. Star Trek RPG
    2 points
  25. Also listing "bow" is strange, since that's wrapped up under common weapons currently. It seems insane that a modern military scout would not have the ability to use longarms, so second that.
    2 points
  26. You ask, I deliver. I just asked a friend of mine who is currently in the Army. The following numbers should be read as a standard accuracy range, I would argue that the way we would apply them would be the combat distances would be a good first increment distance. Ideally with more like the 3.5 ish range increments than the 5e ones, but I can be only so picky. Target: (based on ratings for fire arms) Pistol: 50 yards SMG: 200 yards Rifle: 500 yards Sniper: 1800 yard Combat: of course fuzzy Pistol: 20 yards SMG: 100 yards Rifle: 200 yard Sniper: Undefined.
    2 points
  27. I got sucked into the Discord main channel debate on this last night. (AKA Time in my life I won't get back) My only suggestion to the overall debate would be to make the max range the weapon system's max "effective range" which would put the P90 at 200m. Then take 25-50% of that range as the "close" range for the weapon. They also need to make different longarms because a P90, an M4, and an M16 all have very different stats and ranges. If they don't, however, that's their prerogative since the numbers they list are based on real world tested statistics. As for the argument a
    2 points
  28. Our purpose wasn't to become a murderhobo party, but mostly to clarify the existing rules. If anything this restricts the players more. As it is, this actually binds the players more to what is available on base, and what they are actually able to requisition. Players are welcome to rearm themselves after the briefing, and this way I can be more free to have interesting restrictions or stories which force the players to think about their equipment.
    2 points
  29. We have been very hard at work on the development of the Stargate RPG. The closed beta playtest has now been going on since October and the feedback has been phenomenal! There have been many iterations of the core rulebook put through its paces by hundreds of people. With that said, we have two very exciting announcements about the Stargate RPG! Public Beta Playtest is now available! We had an overwhelming response to our first round of private playtest, so much so we had to turn people away. Well in this round, no one is turned away. If you are interested in helping ma
    2 points
  30. I've allowed every character to start with a feat in 5e for years, and it only adds to the fun. Sometimes it's racial feats only, other times it's open, but really - not only does it make the cookie-cutter characters a bit more unique, it also tends to increase the investment the players have in the characters.
    2 points
  31. I played a Tok'ra, I enjoyed it. Made an Int/Wis character Int was the human part, wis the tokra. Rolled opposing ability checks at the start of the session to see who was in command at the start. Got to play two seperate character types. Had 2 defining factors, one for each persona, and when one of those was close, the corresponding persona would ask to be in command during that part.
    2 points
  32. Are there versions of the Character Sheet for us to use in our beta testing?
    2 points
  33. This is not a "hack" of D&D. It's a game designed entirely around the 5e SRD just like several others, so it can't just be ported over to other systems. It would also drastically increase the necessary work and playtesting, as no two systems are the same. And I have never heard of any (licensed) game being developed on multiple systems unless it was a separate iteration made by different designers. I'm not a huge fan of 5e either, and especially now I prefer it used Modiphius' 2d20 system (as used by Star Trek Adventures), but that's not possible as it's an in-house system without a p
    2 points
  34. I believe SGP is more a location for the story of the game but the rules and what not could be used for a homebrew of the SGC. They stated in the interview that they will have a story recap of the show to the point the game takes place so its not ignoring anything. In fact that's why they made the SGP so they can make a new canon story. Finally the SGP is still run by the military its just not all Tau'ri.
    2 points
  35. Problem with Ma'tok (staff weapon) is it's a dread-inspiring weapon because of its sheer firepower and showing that mechanically is hard. In the TV show, most people hit with it was basically instakilled and only plot armor would save main characters from dying when impacted by one. I have yet to see how Wyvern Gaming has managed the weapon, but my experience with it in AEG's Stargate SG-1 RPG left me under the impression it was an overwhelming weapon up to mid levels; a single shot wouldn't kill some characters but still leave them fatigued even at those levels. In AEG's game, the staff
    2 points
  36. They can't be serious. that's literally what Stargate is. If you can't be an SG team tor Atlantis team, then its not a Stargate game, it a generic Sci-Fi. Hopefully this inst the way it goes
    2 points
  37. According to the interview, all playable species will be alien and not Tau'ri. Why have you chosen this exactly? Because I find that kind of limiting, especially considering the Stargate franchise is about us Earthlings getting out there. Having variation by being able to play as different alien species is of course very good, but why remove the most important human race from the franchise? Granted, if you can play as a non-Earth human and if there are rules for Earth equipment like weapons and gadgets, then there shouldn't be a problem to create Tau'ri characters, but it still seems very odd
    2 points
  38. The thing is, Stargate is going to use the 5e system. If that's the case, then the only way to support those kinds of roles like Carter is to use multiclassing. If any of the class, skill, and ability mechanics change, then it's not 5e anymore, but a different system. Does that mean they have to stick to the 5e mechanics 100%, I don't know. Maybe not. But it was probably a conscious choice to use 5e. And I for one think they should. Otherwise why use it in the first place and not just create a new system, or just create a setting supplement for universal systems like FATE or Savage Worlds? I b
    2 points
  39. Have you taken the time to consider for small companies having someone just to work on the hype train is taking the cost of at least one employee that could be making the game and diverting it, to post all the time. Whereas having the playtester post positive reviews that are genuine is probably better marketing, then the million of posts from the company that just feel like they are shouting look at us. I rather the company devote the resources needed to making the game and getting the rules and the final product worked out. I mean I rather have a book in the end that has good production
    2 points
  40. 2 points
  41. Without saying too much, we plan on expansions.
    2 points
  42. Dr. Jackson: Can you do me a favor? Could you keep an eye on this plant thing for me? Teal'c: I will keep both of my eyes on it, Daniel Jackson. Wyvern Gaming requests your assistance. At this point we have finished the first draft of the rules and are needing feedback. We need more eyes on what we have so far... So, can you do us a favor? Do you have a game group itching to play a Stargate Roleplaying Game? If so, great news! We are now ready to open private playtesting. If interested, request to join on the official Stargate Roleplaying Game website. Look under the PLAY
    2 points
  43. landscape is always good. If you had a portrait one it could be harder to look over and interact with people. but the DM screen is an important piece of equipment for a DM in my eyes
    2 points
  44. Hello explodes, My name is Drew. I live in Ohio. I am a huge Stargate fan. When we first got cable while I was in highschool, it was the first show I watched and I was hooked. I still remember seeing my first episode. It was where SG-1 was trapped in Sokar's he'll planet. Since then I was hooked and watched it almost exclusively through highschool and college. I fell out of it in adulthood as responsibilities took over and life got rough. Now with this RPG coming out I am rewatching the series and learning to play tabletop games. I never played before due to my parents religious
    2 points
  45. Tal ma'te, fellow explorers. I'll try to keep it short. Long time RPG player (both in consoles/PC and tabletop), I started into this hobby with MERP (Middle Earth Role Play), although the discovery of Cyberpunk 2020 sent me into the scifi "deviant" path of roleplaying. However, as those two games influenced me, I alterned both fantasy and scifi: D&D, Stormbringer, Shadowrun, Star Wars,... Stargate SG-1 (yes, AEG's roleplaying game based on d20 System). Okay, I must admit I spent most of my roleplaying time game mastering, but don't keep that in mind I am happy to help other Sta
    2 points
  46. Greetings fellow Tau’ri. So, the basics, I’m based in the UK, grew up on Stargate SG-1 (though I did have to fight for the chance to watch it!), long time role player, and GM. I’ve tried GMing D&D (not a fan, though I love playing it), but found sci-fi to be my GMing genre, Star Trek Adventures, Infinity RPG (both by Modiphius), Star Wars RPG (FFG). I was actually having thoughts about reskinning STA to Stargate a month or two back, around the time of the announcement. Must be something going around! either way, I’m looking forward to seeing how the system comes along and to
    2 points
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