Stargate RPG Public Beta Rules in Files 1546 5 Posted March 4 Please understand I mean no disrespect, but as a Stargate fan I have no choice but to be critical. To start with though, I really like the concept of using episodes and seasons to represent campaigns, which I already intended to do for my Stargate and Star Trek games. However, even considering this is an early version, I have to honestly say the game as a whole is nowhere near what I would expect for a Stargate RPG. I understand the lack of a lore overview and certain mistakes, as at this stage this is focused on rules and playtesting, so I'm giving it the benefit of the doubt. But my fears are confirmed with the very first paragraphs: this game seems to be firmly centered on Stargate Phoenix as opposed to the Stargate franchise. The entire book seems to be written entirely within a very limited scope, regardless if you could adapt the rules for a different kind of setting within the Stargate universe, and completely leaving out (references to) Atlantis and Destiny as possible settings (even if more detailed information and expansion rules would be reserved for a supplemental book). Based on the original AEG version, and other RPGs based on IPs (most recently Star Trek Adventures), this just seems too limited in its current form. So unfortunately, if these things don't change for the final book, I'm afraid I see no reason to spend my limited time and funds on it, at which point I will move on to other things. I will keep an eye on things to make a better judgment as things progress, but these are my feelings about where we stand now. I do sincerely hope the best for the designers and that those that do like this version of the RPG have a great time. I definitely don't want to detract from their fun. It just doesn't seem the version for me.