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PaulBaldowski

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Everything posted by PaulBaldowski

  1. Absolutely. Like the Appendices in the original AD&D Dungeon Master Guide, these sorts of tables should (would) be indispensable. It wouldn't take much -- as with all content in the core book it should skim the surface with enough detail to get by, but with room for expansion in a later supplement with far greater depth.
  2. I mean, it's a pregen not a character class requirement. The nice thing about 5e D&D is that you can indulge in this strange combinations. For the pregens, you just want a compelling mix of options.
  3. Maybe it was before it's time, or too late -- it had the potential that has been realised by an arc series like Star Trek: Discovery where the investment is rewarded by watching everything one after the other, but the episodes can more or less be enjoyed as standalone. There was something about that emphasis that made it different to the other Stargate iterations.
  4. Welcome. Good to have you onboard. Do you play anything other than 5e and Spycraft-powered Stargate?
  5. I'd forget that line:

    "This is how they controlled it. It took us 15 years and three supercomputers to MacGyver a system for the gate on Earth."

    -- Sam Carter, "Children of the Gods"

  6. Sounds like a reasonable proposition.
  7. There are dedicated books for the functions, yes. I think it would be a solid approach to have expansions based on the individual series, given that they take the show to a different area of the universe (small "u") with their associated challenges and enemies. I think there's room for a single book on ship combat, handling ship roles, and the vessels of the various core species seen in SG-1; that can be expanded on in the above mentioned series books. A starship combat lite system in the core book would be a nice to have, but not a necessity.
  8. I'm looking forward to seeing what changes in Campaign mode and the approach suggested for getting an ongoing arc in a uncaring and savage universe like that occupied by the Alien mythology.
  9. Welcome. And it's good to have you here—nice and early. In before the rush, but not so early that you're stood in the corner looking awkward eating a questionable-looking canope.
  10. Another UK players - Greater Manchester area.
  11. Pondering the ninth chevron

  12. Well, it seems to me that the most important thing to have coming back on your arrival at a new forum is some sense of welcome. I hope that I can go some small way toward providing a micro-Welcome Party to one and all. At least until the energy kicks off and more people post regularly.

    It's the challenge of a new forum (and a new game) that the atmosphere feels like you've turned up for a party (or a film at the cinema) 30 minutes before the start time... Sat alone, nibbling snacks, hoping that you're going to be joined by like-minded people soon enough.

  13. Welcome. What other RPGs have you played? Do you play other games that handle different worlds and genres? Or are you more used to games that handle a single sort of setting, like high fantasy or hard sci-fi?
  14. Welcome. Possibly the best click bait title for a forum post that I've seen in a while! I understand completely the different draw of electronic games and tabletop. I love a session of something like Horizon Zero , for example, but it's a different experience altogether to sitting down for a face-to-face game of, say, Numenera or Gamma World; even though they might both aim toward the same kind of vibe. What RPGs have you tried recently?
  15. Welcome. My wife had a comparable experience with her first and playing one of the Zelda games. The theme tune seemed to spark an interest -- and has done ever since (even though my sons now in his mid-20s, that ol' Zelda magic remains a weakness). What are you a professor of?
  16. Welcome. I had a look at your page and map -- and I'm intrigued by where on that intersection you meet to play! ;-D I was half expecting to swivel the view on StreetView and find there was a Stargate sitting in the middle of the highway.
  17. Welcome. What's your favoured RPG poison? And, what have you freelanced on? I've been freelancing on RPG writing for 15 years now -- it's always a pleasure to cross paths with other writers.
  18. I married an Aussie gamer 20 years ago and never realised just how active the gaming scene in Australia was -- given that it feels so spread out. I mean, I come from the UK, so everything always seems so bunch up and close together -- though, that doesn't make it any easier to find a game to play!
  19. Wow. 35 years. You and I must have started roleplaying around the same time. My first game was in 1983 -- though, I've moved away from D&D a bit since starting with red box Basic, occasionally drifting back to the old favourite, but not so often until recently. Are you playing current edition or is your preferred version an earlier one?
  20. Welcome. I've played and run the Alien RPG, too. It's exciting to get in at the early stages and see how things develop. I hope that your experience in RPGs gets better and better.
  21. Welcome. The forum was pretty much the first thing to appear following the announcement in the middle the year. I guess that as the news spreads and playtest material becomes available, the interest, membership and activity will grow exponentially.
  22. Most games based on known properties benefit from providing a broad and adaptable base with a low level of detail, and then expanding the depth with supplements. So, in theory, you could play the core species of the Federation across any era with the Modiphius Star Trek game, but since the core release there have been supplements to expand on the core functions of the starship (i.e. Command, Operations) and also those designed to provide greater detail on worlds and alien species (i.e. Alpha Quadrant, Beta Quadrant). I think it would make perfect sense to take the same approach with the Stargate property. We'll see.
  23. Given the Stargate RPG is based on the OGL 5th Edition Dungeons & Dragons ruleset, it should be easier than you think to play the game with exactly these kinds of gamers!
  24. Firstly, I too suffer from anxiety issues, so I can understand the considerable challenge of finding a group or new people to play games with. Second, as Mal suggested, consider looking around online for games. Discord might be an option. It's also possible that once we have the playtest material, someone may run a play-by-post on the forums, which means that a group can play at a steadier pace through posts to the forum -- which means that you won't have to worry about spending a set number of consecutive hours playing. As a playtest, you might have the option of providing feedback based solely on reading the game, creating a character, running a simulated combat solo, etc., but you would definitely benefit from the broader experience of actual play. I'm sure that something will work out for you.
  25. It has been nagging me for a while that I haven't dipped back in recently. Once, Sky One seemed to always have an episode on; it was like The Simpsons. No continuity; well, not much. Random episode scattered through the schedule. However, there was a delightful reassurance that sitting down to watch would be fun, and he "Ah, this is the episode about..." would come.
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