I've been running a game for an episode and a quarter (using the season one adventures) and it's been a bit of a slog with the beta rules. Two things that might help:
- Any charts that GMs feel essential, such as flowcharts for things like wagering determination points or combat
- Useful tutorials such as YouTube videos showing how combat or other mechanics work
I looked at the game demo videos from the convention game, but they are very long and full of role playing conversations (which is great but those at my game are all pretty experienced at that) and I didn't see an index saying when things like combat happen so I can just watch that.