Character Name Player Name Campaign
Ma'let   Living Series
Race Origins Class Level HD
Jaffa Enforcement, Jaffa Renegade Soldier 7 d10

Strength
chevron
18
4
Dexterity
chevron
12
1
Constitution
chevron
15
2
Intelligence
chevron
10
0
Wisdom
chevron
12
1
Charisma
chevron
12
1
Skills
4 Acrobatics (DEX)
1 Animal Handling (WIS)
7 Athletics (STR)
1 Culture (WIS)
1 Deception (CHA)
0 Engineering (INT)
4 Insight (WIS)
4 Intimidation (CHA)
0 Investigation (INT)
1 Medicine (WIS)
0 Nature (INT)
1 Perception (WIS)
1 Performance (CHA)
1 Persuasion (CHA)
4 Pilot (DEX)
0 Science (INT)
1 Sleight of Hand (DEX)
1 Stealth (DEX)
1 Survival (WIS)
Hit Points Determin.
72 4
Prof. Init. Moxie
3 1 1
Armor Class Speed
17
TL 2
6
Death Saves
Successes      
Failures      
Saves
8 Strength
2 Dexterity
6 Constitution
1 Intelligence
2 Wisdom
2 Charisma
Bulk
0 / 12
Proficiencies
  • Camo Kit
  • Common Weapons
  • Explosives
  • Heavy Armor
  • Jaffa Weapons
  • Light Armor
  • Longarms
  • Martial Arts
  • SCUBA
  • Sidearms
Attack Name To Hit Dmg Type Range (m) Cap Reload Special
Combat Knife (TL 2) +7 1d8+4 P - - - Finesse
Ma'tok - Melee (TL 1) +8 2d12+5 B Special - -
Ma'tok - Plasma Blast (TL 3) +5 6d6+2 F 5m / 60m - - Recharge (1), Shockwave (1 m)
Martial Arts +7 1d8+4 B - - -
Sidearm (TL 2) +4 1d8+1 P 50m / 100m 15 1 action Pistol
               
Base Kit Equipment
  • 2 Longarm Magazines (x1)
  • 2 Sidearm Magazines (x1)
  • 3 Uniforms (x1)
  • Climate Protection Clothing (x1)
  • Combat Knife (x1)
  • Combat Tent (x1)
  • Flashlight (x1)
  • Ma'tok Staff (x1)
  • Med Kit, Personal (x1)
  • MREs (mission duration) (x1)
  • Multi-Tool (x1)
  • Personal Tactical Radio (x1)
  • Sidearm (x1)
  • Tactical Vest (x1)
  • Water Purifier Canteen (x1)
Loadout
Notes
Features
  • [Racial Ability] Kelno'reem - Heal max HD during long rest, but none during short rest
  • [Racial Ability] Symbiote - Gain advantage on physical saves
  • [Origin Feature] Air of Authority - Characters suffer disadvantage on Intimidation Checks that target only you.
  • [Origin Feature] Rebel - You gain advantage on saves caused by Goa’uld and other Jaffa.
  • [Class Feature] 1st Tactic (Ambush) - Gain a Tactic feat
  • [Class Feature] 2nd Tactic (Rush) - Gain a Tactic feat
  • [Class Feature] Ability Score Improvement (4th Level Soldier) (STR +2) - Increase your Strength or Constitution by +2 or two ability scores of your choice by +1
  • [Class Feature] Improved Critical (Parameter Undefined) - Score critical hit on a roll of 19 or 20 for one chosen proficient weapon type
  • [Class Feature] Martial Training - Minimum damage die for melee weapons or martial arts becomes 1d8.
  • [Class Feature] Rally - Heal TD HP when initiative is rolled once per long rest
  • [Class Feature] Surge - Gain an additional action once per rest.
  • [Class Feature] Tactical Flexibility - Activate an unknown Tactic feat once per long rest.
  • [Class Feature] Tactical Superiority - Have two tactics in effect at the same time
  • [Feat] Ambush - You and your team members gain advantage on your first melee attack after any short or long rest.
  • [Feat] Attack Specialist (Jaffa Weapons) - Roll 2x damage dice with chosen weapon
  • [Feat] Brawler - Gain an extra melee or Martial Arts attack in place of using Attack Specialist
  • [Feat] Lok'nel Master - Increase Ma'tok melee damage to 1d12
  • [Feat] Mastaba Master - +2 AC vs. melee attacks when wielding no weapons or a staff weapon
  • [Feat] Rush - As a bonus action on your turn you may allow a team member to take a Dash action.
  • [Feat] Story Feat: +2 to CON saves to avoid exhaustion from hot environments
  • [Feat] Story Feat: Gratitude of the Asgard - At some point in the future, you may call upon an Asgard for a favor.
  • [Feat] Story Feat: Hero of Parva - Once per mission, you have advantage in a Charisma check with a Tok'ra NPC.
  • [Feat] Story Feat: Heroes of Season 1 (CON) - An ability score of your choice is increased by +1. No ability score can be raised above 20.
  • [Feat] Story Feat: Phoenix’s Blessing - +1 to all saving throws
  • [Feat] Tool Proficiency (SCUBA) - Gain proficiency in a tool of your choice.
  • [Feat] Unyielding - Treat exhaustion level as 1 lower
  • [Feat] Weapon Specialization 1 (Jaffa Weapons) - +1 to hit and damage with chosen weapon type