Strength
10
0
Dexterity
14
2
Constitution
10
0
Intelligence
10
0
Wisdom
14
2
Charisma
16
3
Skills
|
2
|
Acrobatics (DEX)
|
|
2
|
Animal Handling (WIS)
|
|
0
|
Athletics (STR)
|
✓
|
4
|
Culture (WIS)
|
✓
|
5
|
Deception (CHA)
|
|
0
|
Engineering (INT)
|
✓
|
4
|
Insight (WIS)
|
|
3
|
Intimidation (CHA)
|
|
0
|
Investigation (INT)
|
✓
|
4
|
Medicine (WIS)
|
|
0
|
Nature (INT)
|
|
2
|
Perception (WIS)
|
✓
|
5
|
Performance (CHA)
|
✓
|
5
|
Persuasion (CHA)
|
|
2
|
Pilot (DEX)
|
|
0
|
Science (INT)
|
|
2
|
Sleight of Hand (DEX)
|
|
2
|
Stealth (DEX)
|
|
2
|
Survival (WIS)
|
Hit Points |
Determin. |
26 |
4 |
Armor Class |
Speed |
11
TL 2
|
6
|
Saves
|
0
|
Strength
|
|
2
|
Dexterity
|
|
0
|
Constitution
|
|
0
|
Intelligence
|
✓
|
4
|
Wisdom
|
✓
|
5
|
Charisma
|
Proficiencies
- Common Weapons
- Fabrication Kit
- Light Armor
- Med Kit
- Pan-Cultural Wardrobe
- Sidearms
- Translator
Attack Name |
To Hit |
Dmg |
Type |
Range (m) |
Cap |
Reload |
Special |
Unarmed Strike
|
+2
|
1
|
B |
-
|
- |
- |
|
|
|
|
|
|
|
|
|
Base Kit Equipment
Loadout
- G.D.O.* (x1)
- Mimetic Imaging Device* (x1)
- Pan-Cultural Wardrobe* (x1)
- S.I.C.P.* (x1)
- Signal Beacon* (x1)
- Tactical Helmet* (x1)
- Translator* (x1)
- Utility Ties* (x1)
- Water Purifier Canteen* (x1)
Features
-
[Racial Ability] Invisibility
- Gain invisibility for 1 minute
-
[Origin Feature] Friend to Toil
- When you would suffer exhaustion, you suffer 1 less level of exhaustion (minimum 1).
-
[Origin Feature] Ritual of Life
- Resurrect a character who died less than a day ago with a DC 20 Culture check. Requires a natural environment and two other characters to be present and having no negative emotions.
-
[Class Feature] 1st Inspiration
(Clear Focus)
- Gain an Inspiration feat
-
[Class Feature] 2nd Inspiration
(Defensive Motivation)
- Gain an Inspiration feat
-
[Class Feature] Equipment Kit (Diplomat)
- Add translator to base kit
-
[Class Feature] Force Of Will
- Use Inspire during a rest
-
[Class Feature] Inspire
- Grant team members temporary HP and the effect of an Inspiration feat
-
[Class Feature] Pep Talk
- Restore 1d4 DP to a team member or yourself
-
[Class Feature] Word In An Ear
- Use Inspire as an action
-
[Feat] Clear Focus
- During a long rest, choose a skill in which you are proficient. Inspired characters gain advantage on the chosen skill until your next long rest.
-
[Feat] Defensive Motivation
- Inspired characters gains +1 AC.
-
[Feat] Pacifist
- Cannot deal HP or attribute damage
-
[Feat] Story Feat: Gratitude of the Asgard
- At some point in the future, you may call upon an Asgard for a favor.