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Ernie

By Fiddy
  • Created

Open in Character Builder (Beta) View Badge
  • Rank 1
  • Mission Points 0
  • Race Human
  • Class Engineer
  • Character Group Add

Human [Tollan]: +8HP. +2 Int. Proficient in Science and skill of choice. Add a Phase Device to base kit. When you make an Engineering check to discern function of a tech TL4 or higher, add +TD to check.

Background: [Terraformed]: Int+1. 1/day use reaction to gain advantage on saving throw. [Student]: Perception proficiency. 1/mission: make an Int save instead of another save.

Engineer: d8 Hit Die. +2 Determination Points. Armor: Light. Weapons: Common , Longarms, Sidearms,. Tools: Engineering Kit, Explosives, Fabrication Kit, Saves: Dex and Int. Skills: Engineering, Pilot, Perception.
Equipment: Add an Engineering Kit to your base kit.

Jury Rig: Heal 2d8 instead of 2d6 when use an Engineering Kit to repair a machine. Repair a machine as an Action instead of Short Rest

1st Modification: Sidearm Calibration: During Long Rest select one character's sidearm. It gains +1d4 to attack rolls at short range until next long rest.

Stats. Base [8,15,8,15,15,8] Modified: [8,15,8,18,15,8]

Proficiency: 2
HP: 8(class)+8(race)-1(Con) = 15
DP: 2(proficiency)+2(class) = 4

AC: 10+2(Dex)+?(armor) = 12+

Speed: 6m
Initiative: +2 (Dex)

Moxie: +4 (Int)

Saves: [1/day use reaction to gain advantage on saving throw.][1/mission: make an Int save instead of another save]

  • Str:-1(Str)
  • Dex:+2(Dex)+2(Prof) = +4
  • Con:-1(Con)
  • Int: +4(Int)+2(Prof) = +6
  • Wis: +2(Wis)
  • Cha: -1(Cha)

Skills:

  • Atheletics: -1(Str)
  • Acrobatics: +2(Dex)
  • Pilot: +2(Dex)+2(Prof) = +4
  • Sleight of Hand: +2(Dex)
  • Stealth: +2(Dex)+2(Prof) = +4
  • Engineering: +4(Int)+2(Prof) = +6 [+TD to discern function of a tech TL4 or higher]
  • Investigation: +4(Int)
  • Nature: +4(Int)
  • Science: +4(Int)+2(Prof) = +6
  • Animal Handling: +2(Wis)
  • Culture: +2(Wis)
  • Insight: +2(Wis)
  • Medicine: +2(Wis)
  • Perception: +2(Wis)+2(Prof) = +4
  • Survival: +2(Wis)
  • Deception: -1(Cha)
  • Intimidation: -1(Cha)
  • Performance: -1(Cha)
  • Persuasion: -1(Cha)


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