spamandtuna Posted December 11, 2021 Share Posted December 11, 2021 How do you calculate a character’s AC when they are not wearing armor? (While on a 0-prep mission, for example.) Quote Link to comment Share on other sites More sharing options...
nathrae Posted December 11, 2021 Share Posted December 11, 2021 I use 10+ Dex mod. In the rulebook dont say nothing about that 1 Quote Link to comment Share on other sites More sharing options...
velvetsanity Posted December 14, 2021 Share Posted December 14, 2021 10 + Dex mod is the rule in D&D 5e, which is what Stargate is based on. Quote Link to comment Share on other sites More sharing options...
spamandtuna Posted December 15, 2021 Author Share Posted December 15, 2021 Yeah, I knew that much. I’m just surprised it’s not listed in these rules. Quote Link to comment Share on other sites More sharing options...
Hellfist Posted May 27, 2022 Share Posted May 27, 2022 basic ac system for D&D is 10 + dex + armor bonus + other modifiers like shield or cover and such. %e have over simplified the rules and just made armor a set ac of 11 to 18 or so you add dex to it, but to get the real AC bonus of armor just take 10 from it and you have the bonus. Also natural armor in 5e does not stack with worn armor. One of the things i liked about this system keeps the AC from getting stack crazy unlike in 3.5 and older versions. Been playing D&D this since the blue and red box sets so any questions i can help. Quote Link to comment Share on other sites More sharing options...
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