uliwitness Posted July 27, 2021 Share Posted July 27, 2021 Hi, I'm very familiar with Stargate lore, but have never DMed, and thought Stargate might be a good way to begin, as I'd have 15 seasons of TV to fall back on when I need to improvise. I've played a few sessions of DnD 5e and the Star Wars RPG, but there the DM told me what I had to do when it came to mechanics. But when I am the GM, all these rules with CRs and DPs and all that feel overwhelming to me. How would I ever remember all of this existed, not to mention run a game without constantly disappearing in the rulebook for minutes at a time? Does anyone have recommendations for simplifying the game? Do you all just have great memory that you can remember all this? Am I just not cut out to be a GM? Are there mechanics one can leave out for the first few sessions, or ones one should focus on that make for a "good enough" game until I'm familiar enough that I can learn the rest? Thanks, -- Uli Quote Link to comment Share on other sites More sharing options...
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