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  1. I know this is several years after the fact, but if you revisit the current offerings of FDM printers, using PLA and a 0.2mm nozzle is producing excellent results for D&D minis. When slicing, use the same style and size supports you would for resin, just not nearly as many. I', looking to acquire an Anycubic Kobra 3 very soon. Also, the specific filament that has been highly recommended is Sunlu High Speed PLA Meta. For minis at least.
    1 point
  2. The forum is pretty well dead at this point, I do my best to go through and clean it out every month or so of all the spammers that get in. The Discord is still active and is a better place to look for discussion of the game and find people playing still.
    1 point
  3. I know this is a few years after your post, so you have probably already received an answer in some way and have long since completed your mini, but based on pictures from the 3 different shows, it appears that for military units like the SGC and Icarus base personnel, command patch goes on the left shoulder, specific unit and air force patches on the right. So for the SGC, you have the Earth home symbol patch and on the right is the SG-1 patch. For SGU, the Icarus base patch on the left and whatever air force patches on the right, since I don't think they had SG unit designations. Atlantis was different since they were mostly a civilian operation, so they'd have the flag for their individual nation on the left and the Atlantis expedition on the right. I would assume that for Phoenix site personnel, it would be similar to the SGC where they'd have the Phoenix patch on the left, and their specific unit designation patch on the right. If you didn't paint the mini, I hope this helps. If you did, then I hope you found it helpful in some way.
    1 point
  4. In case anyone is interested, I run my game in the present day. I do run the official stuff, but just updated for present day, and I intersperse homebrew into it as well. I basically devised a whole scenario that allows us to be fighting the Goa'uld and the Jaffa in 2022. Here is the text of that document. I have more noted below it. Some notes. So obviously, the Phoenix site is now in the Large Magellanic Cloud instead of the Milky Way, Haven is now a section of a larger city (Hyseria) that is built in the ruins of an even older Ancient city that had been bombarded from orbit. I used the following art I found online to represent Hyseria (click). I placed Haven in one of the craters, while Phoenix Base itself is built into the side of one of those craters. This creates a lot of fun opportunities for diplomacy with the natives. I went with General Carter instead of General Loyer, since I have no attachment to that character and now that I moved the plot into the present day, she's free. Basically any time the premade adventures mentions Anubis as being the Goa'uld in charge, I instead change this to Zeus, since he is the supreme system lord of the LMC in my story. While I have left several of the existing Goa'uld mentioned in those adventures with their original names, I have changed the names of a couple. For instance, I changed Tawaret to Urania, as I am putting a lot of the Greek gods and goddesses in the LMC, at least the ones not explicitly mentioned or shown on the show to be in the Milky Way. For instance, I can't use Cronus or Ares for obvious reasons, but there are plenty of others up for grabs. The actual stated goal of the SGC's mission in the LMC is acquiring new technology. Unofficially, there are two other goals. First, of course, there are some veterans of the original fight with the Goa'uld, both of the Tau'ri and their allies, that see Zeus' empire as unfinished business in need of smashing. This has been what has attracted a lot of the Tok'ra and Free Jaffa who joined the expedition. Secondly, several top people in the SGC, such as Gen. Carter and Dr. Lee, would like to use the technology there to give the Asgard a second lease on life. Hopefully this is interesting to some people. If you have questions about how I'm handing anything, just ask. EDIT: To differentiate the gate addresses, we are using C as a prefix (example: C6H-985). Most Milky Way gates use P (example: P3X-254), and most Pegasus gates use M (example: M2R-435).
    1 point
  5. Version 1.0.0

    558 downloads

    I appreciate all of the work that went into making the Stargate RPG rule book. That said, I had a difficult time putting together all of the pieces when it came to the weapons and armor. To help myself as Game Master as well as my players, I put together this summary file of most all the modern and extraterrestrial weapons and armor in the game (not the more medieval stuff) in such a way that it can be printed on one piece of paper double-sided. I made my own judgements about which upgrades made sense with which weapons, although of course the rule book is clear that there is no right or wrong. You should feel free to modify anything as you or your GM sees fit for your game. Finally, I did include a minor amount of homebrew. For example, although "shotgun" is it's own category of weapon, there is only one shotgun option in the rule book. So, I added some new models (especially for Replicator missions). I hope this cheat sheet can make your gaming easier and more fun. Happy gaming!
    Free
    1 point
  6. I misread that as "Goa'uld Pete" for a sec - now there's an idea! Pete shows up at Sam's door for a reunion (or booty call)...only it isn't Pete....
    1 point
  7. Version 1.0.3

    The Stargate SG-1 Roleplaying Game is an officially licensed sci-fi tabletop game where you assume the role of a member of Stargate Command. As an SG team member, you and your teammates will go on missions, guided by a Gatemaster, in the fight against the Goa'uld and other threats. The game is based on the D&D 5th Edition Open Gaming License. Backing this project makes you among the first to join up with the Stargate program at the Phoenix Site!
    From 10.00 USD
    1 point
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