GrendelPrime Posted March 9, 2022 Share Posted March 9, 2022 K, I honestly don't know WTF. It works with only one of my NPCs in the scene. No other NPCs, none of the PCs. I'm going to have to try different permutations of characters and scenes to figure it out. Quote Link to comment Share on other sites More sharing options...
GrendelPrime Posted March 9, 2022 Share Posted March 9, 2022 Something seems to have mucked up my Actors. Characters who were tucked away in a compendium work fine. Weird... Quote Link to comment Share on other sites More sharing options...
sadovsf Posted March 9, 2022 Share Posted March 9, 2022 Indeed, let me know what happened if you find out. I did not encounter this issue yet. It could help others in future. Quote Link to comment Share on other sites More sharing options...
GrendelPrime Posted March 14, 2022 Share Posted March 14, 2022 No idea why but it seems to be an issue with the character sheets on my end. Reinstalled the system, created some weapon items and they don't work on the existing characters but do work on a new one. I guess I'll need to recreate the PCs on new sheets. Ah well. A suggestion though. Make things like Class Features and Feats Foundry Items, so they can be created once and the dragged and dropped onto the character sheet. It would drastically speed up the workflow for folks running the game. Quote Link to comment Share on other sites More sharing options...
sadovsf Posted March 14, 2022 Share Posted March 14, 2022 You are right, but it is quite complex to capture all possible combinations and their outcomes and as I work on this in my spare time there is not much of time to make such complex system work properly. Maybe in one of the updates, it would help a lot for sure Quote Link to comment Share on other sites More sharing options...
GrendelPrime Posted March 14, 2022 Share Posted March 14, 2022 9 minutes ago, sadovsf said: You are right, but it is quite complex to capture all possible combinations and their outcomes and as I work on this in my spare time there is not much of time to make such complex system work properly. Maybe in one of the updates, it would help a lot for sure For sure. I don't think they need to be automated or anything of that nature nor would they need to be each done up (that likely runs up against copyright rules). Just the functionality to be able to create something like Triage (Medic Class Ability) as an Item (probably labeled as Class Feature) and then have the section of the character sheet be able to accept the dropping in of the Item. Similar to what is already done with Weapons and Gear. Quote Link to comment Share on other sites More sharing options...
sadovsf Posted March 14, 2022 Share Posted March 14, 2022 This could be done for sure Could you please create ticket with this feature request on git? https://github.com/sadovsf/StargateRPGSystem Quote Link to comment Share on other sites More sharing options...
russell blanch Posted June 7, 2022 Share Posted June 7, 2022 Anyone got the full compendium stuff filled out? Seeing if someone is willing to upload an export. Quote Link to comment Share on other sites More sharing options...
Hellfist Posted July 24, 2022 Share Posted July 24, 2022 I just posted some assets for dungeondraft in homebrew, has the gate, dhd, and transportation rings Quote Link to comment Share on other sites More sharing options...
sadovsf Posted July 25, 2022 Share Posted July 25, 2022 Could you send a link maybe? :-) Quote Link to comment Share on other sites More sharing options...
Lorenzo Posted February 19 Share Posted February 19 So it looks like it was one of my installed modules was causing the issue. Quote Link to comment Share on other sites More sharing options...
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