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  1. Last week
  2. flyingearbuds

    Aren Dorn

    Rank 1 Human

    Class: Engineer

    He's just a guy
  3. Earlier
  4. RayZa

    TestRun

    Outcome: Incomplete

    Date:

    Number of Players: 100

    Gatemaster: RayZa

  5. jrad1988

    Cronus Setesh

    Rank 1 Jaffa

    Class: Soldier

  6. Novan

    Novana

    Rank 1 Tok'ra

    Class: Diplomat

  7. I am actually from around there. and working to put together a home game myself
  8. Elizabeth Daly

    Episode 11

    Outcome: Success

    Date:

    Number of Players: 3

    Gatemaster: Elizabeth Daly

  9. Outcome: Success

    Date:

    Number of Players: 2

    Gatemaster: Elizabeth Daly

  10. Rank 1 Human

    Class: Soldier

  11. Elizabeth Daly

    Episode 9

    Outcome: Success

    Date:

    Number of Players: 2

    Gatemaster: Elizabeth Daly

  12. Outcome: Incomplete

    Date:

    Number of Players: 5

    Gatemaster: JonoRig

  13. Rank 1 Human

    Class: Medic

  14. Rank 1 Aturen

    Class: Scientist

  15. rwlouisville

    Maxwell

    Rank 1 Human

    Class: Soldier

  16. Outcome: Success

    Date:

    Number of Players: 3

    Gatemaster: Elizabeth Daly

  17. Version 1.0.0

    44 downloads

    Inspired by the game 'Flickfleet', this new ruleset for ship-on-ship space combat is intended to add a fun flair to your space encounters without bogging down your game. Watch your players roar with excitement as they flick ships and dice across the battle-mat in an attempt to dock on an enemy ship, pursue that fleeing System Lord or simply blast their enemies out of the stratosphere. This download includes the rules for combat as well as OBJ files of the tokens required to plan out your own thrilling encounters. This ruleset is as of yet untested, so any and all feedback is highly encouraged!
    Free
  18. Rodney McKay and Lt. Colonel John Sheppard.
  19. Christophe

    PixelGate

    Rank 1 Tok'ra

    Class: Diplomat

  20. I know this forum isn't used too often anymore. However I couldn't not post here looking for players. I'm just making the change over to online dming and want this to be the first game i get going. I've ran it in person and had a great time. In one universe… Earth fell. A lone SG team escaped moments before their world was destroyed by the Goa’uld. Their only hope—a quantum mirror discovered on P3R-233. In this universe… things are different. The Stargate Program is still in its early years, cautiously reaching out into the galaxy. Allies have been made, dangers avoided, and the Goa’uld have been busy waging war far from Earth’s doorstep… until now. The arrival of the survivors from a doomed world changes everything. They carry knowledge of battles never fought here, enemies not yet met, and a dark warning— The System Lords are coming… and this Earth may not be ready. Join Stargate: Through the Mirror - Discord / Roll20 - Stargate SG-1 RPG | StartPlaying Games Discord Username: Jake6505
  21. The idea of what the Cheezel would do with an active Stargate program are too terrible to contemplate
  22. Sleeping in a coffin sounds an awful lot like standard goa'uld behaviour. What happens in the modules?
  23. Wow... sorry, yeah I come back here every now and again mostly for the general Character generation. Wonder if anyone's made any fan-made homebrew books. Would be kind of cool if someone did one based on what a possible present day SGC would look like? Like in the current year, almost thirty years after SG-1 first aired?
  24. I think lost mines of phandelever, or curse of strahd, (strahd is a wraith?) could be fun as sg missions. I'm just not sure what to adjust and change to be more stargatey.
  25. Outcome: Success

    Date:

    Number of Players: 5

    Gatemaster: jaymoore91

    My players did not speak with Fleura or speak with the villagers about her, they skipped that whole encounter and went straight to the tavern Puck was in. They did, however, gain enough points with Puck to succeed in their mission
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