Rendhalver Posted July 19, 2021 Share Posted July 19, 2021 Hi gang, This has been bugging me for a while but I only had access to the pre-released version of the PDFs and I wasn't sure if anything changed in the updates but now I have seen the offical release I think I need to say something. From what I can tell most if not all of the Iconic characters have two backgroungs from the same category. The rule book clearly states this isn't allowed so what is happening there? Are the Iconic characters excempt from those rules or are the rules incorrect? Link to comment Share on other sites More sharing options...
Voice Posted August 28, 2021 Share Posted August 28, 2021 I suspect they were simply built with an earlier version of the rules, and that bit was missed in the process of updating them. 1 Link to comment Share on other sites More sharing options...
MacShidhe Posted August 29, 2021 Share Posted August 29, 2021 The iconics were updated on August 17th. 2 Link to comment Share on other sites More sharing options...
velvetsanity Posted October 10, 2021 Share Posted October 10, 2021 I think Kulera's file has a couple of goofs: initiative bonus, and the to hit bonus for her dartgun. Or am I missing something? Link to comment Share on other sites More sharing options...
Aranduran Posted October 11, 2021 Share Posted October 11, 2021 21 hours ago, velvetsanity said: I think Kulera's file has a couple of goofs: initiative bonus, and the to hit bonus for her dartgun. Or am I missing something? I took a quick look and I agree, something is off there. I think initiative bonus would be +2 not +3, since initiative is based on either Wisdom or Dexterity. With a 10 in Dexterity and a 15 in Wisdom, the higher score is 2. With that same Dexterity score, the to-hit modifier would be whatever the character's proficiency modifier is. At levels 1-3, it's +2. Are those the same numbers you were thinking? Link to comment Share on other sites More sharing options...
velvetsanity Posted October 11, 2021 Share Posted October 11, 2021 2 hours ago, Aranduran said: I took a quick look and I agree, something is off there. I think initiative bonus would be +2 not +3, since initiative is based on either Wisdom or Dexterity. With a 10 in Dexterity and a 15 in Wisdom, the higher score is 2. With that same Dexterity score, the to-hit modifier would be whatever the character's proficiency modifier is. At levels 1-3, it's +2. Are those the same numbers you were thinking? Yes, that's exactly what I was thinking. Link to comment Share on other sites More sharing options...
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