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Iconic characters don't follow the character generation system


Rendhalver

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Hi gang,

 

This has been bugging me for a while but I only had access to the pre-released version of the PDFs and I wasn't sure if anything changed in the updates but now I have seen the offical release I think I need to say something.

From what I can tell most if not all of the Iconic characters have two backgroungs from the same category.

The rule book clearly states this isn't allowed so what is happening there?
Are the Iconic characters excempt from those rules or are the rules incorrect?

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21 hours ago, velvetsanity said:

I think Kulera's file has a couple of goofs: initiative bonus, and the to hit bonus for her dartgun. Or am I missing something?

I took a quick look and I agree, something is off there. I think initiative bonus would be +2 not +3, since initiative is based on either Wisdom or Dexterity. With a 10 in Dexterity and a 15 in Wisdom, the higher score is 2. With that same Dexterity score, the to-hit modifier would be whatever the character's proficiency modifier is. At levels 1-3, it's +2.
Are those the same numbers you were thinking?

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2 hours ago, Aranduran said:

I took a quick look and I agree, something is off there. I think initiative bonus would be +2 not +3, since initiative is based on either Wisdom or Dexterity. With a 10 in Dexterity and a 15 in Wisdom, the higher score is 2. With that same Dexterity score, the to-hit modifier would be whatever the character's proficiency modifier is. At levels 1-3, it's +2.
Are those the same numbers you were thinking?

Yes, that's exactly what I was thinking.

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