chronos1981 Posted September 4, 2021 Share Posted September 4, 2021 What's do y'all think about being able to charge the gate with a zat, or several zats. Quote Link to comment Share on other sites More sharing options...
1001100x02 Posted September 16, 2021 Share Posted September 16, 2021 makes sense Quote Link to comment Share on other sites More sharing options...
trigger2391 Posted September 16, 2021 Share Posted September 16, 2021 Not if your talking about powering a gate by shooting it or a transfer item with Zat's. You can disassemble one or a staff weapon for the power source to power the gate. This has been done on screen IIRC. Quote Link to comment Share on other sites More sharing options...
ChemMan97 Posted September 21, 2021 Share Posted September 21, 2021 I agree with Trigger. Jack removed the power source of a staff weapon to dial up the Asgard using an 8th symbol. In another episode they were in prison and used some electrical property of plants. Using a couple Zat's should work. Quote Link to comment Share on other sites More sharing options...
chronos1981 Posted September 21, 2021 Author Share Posted September 21, 2021 Also they powered the gate with lightning. Quote Link to comment Share on other sites More sharing options...
Goremagon Posted September 23, 2021 Share Posted September 23, 2021 Zats are destructive, without even going in to the 3 shot disintegrat thing you could in theory charge a gate by zating it to manually dial it as the gate has been shown to be able to withstand lightning but if your shooting the DHD with a Zat odds are the crystals inside will fry as we have seen a staff blast break DHDs before. I would argue removing the power supply and Mcgyvering a battery to power the DHD or gate is more possible then straighten up shooting things with energy based weapons. Quote Link to comment Share on other sites More sharing options...
Inquisitor Sciurus Posted September 24, 2021 Share Posted September 24, 2021 I agree with the previous. Shooting is a sharp burst of high intensity energy. You’d need more of a sustained charge with controlled spikes to lock chevrons as I figure it. So, you could use a zat as a base for jury-rigging it, but simply shooting the gate wouldn’t work. Quote Link to comment Share on other sites More sharing options...
millard_audene Posted July 22, 2022 Share Posted July 22, 2022 I'm a fan of also utilizing modified KINOs, assuming your campaign has resolved the rescue of the SGU crew. It's been stated many times that the gates draw power from the subspace gate network itself. It seems to me that dialing, or utilizing a DHD, requires its own source of power. A properly modified KINO could potentially function as a portable and remote DHD, in the event one becomes disabled, or as we saw in at least one episode, beamed up by enemy forces. Puddlejumpers have the same functionality. In my mind, the old days of McGyvering a gate to work has been long superseded by technological discovery. Quote Link to comment Share on other sites More sharing options...
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