jaffacakes Posted February 5, 2020 Share Posted February 5, 2020 Any chances of supporting other systems than OGL 5th? I'm a huge fan of Stargate but I find 5th to be kind of ill fitting for the setting and it's a system I find really quite dull and un-thematic. I would love to see hacks for other systems, seriously think it would be amazing being run by Cypher System. If not I guess I can port everything across from this game to cypher. 1 Quote Link to comment Share on other sites More sharing options...
NickEast Posted February 5, 2020 Share Posted February 5, 2020 (edited) This is not a "hack" of D&D. It's a game designed entirely around the 5e SRD just like several others, so it can't just be ported over to other systems. It would also drastically increase the necessary work and playtesting, as no two systems are the same. And I have never heard of any (licensed) game being developed on multiple systems unless it was a separate iteration made by different designers. I'm not a huge fan of 5e either, and especially now I prefer it used Modiphius' 2d20 system (as used by Star Trek Adventures), but that's not possible as it's an in-house system without a public SRD. Edited February 5, 2020 by NickEast 2 Quote Link to comment Share on other sites More sharing options...
Navy_DM Posted February 23, 2020 Share Posted February 23, 2020 As we have seen from Esper Genesis, 5e can work extremely well for Sci Fi Quote Link to comment Share on other sites More sharing options...
Rulke Posted February 24, 2020 Share Posted February 24, 2020 I have been playing a fair bit of starfinder (a SciFi version of pathfinder) and that would work well with a Stargate DnD but I am still looking forward to see how they manage the system Quote Link to comment Share on other sites More sharing options...
RemtonJDulyak Posted March 1, 2020 Share Posted March 1, 2020 On 2/24/2020 at 1:00 AM, Rulke said: I have been playing a fair bit of starfinder (a SciFi version of pathfinder) and that would work well with a Stargate DnD but I am still looking forward to see how they manage the system The old Stargate SG-1 RPG by AEG did use the d20 SRD rules, and was based on Spycraft, so it was basically like using Starfinder for it. I find that d20/PF/SF is a bit too crunchy, for a TV-Series RPG, while 5th Edition is a bit smoother. Quote Link to comment Share on other sites More sharing options...
svet-am Posted March 3, 2020 Share Posted March 3, 2020 I am willing to give this attempt at a d20-based Stargate game a shot if for no other reason than to get my wife into roleplaying as she's already a Stargate nerd. I think that d20 works fairly well because of the robust combat mechanics if you're focusing on combat (as the show often did). PBtA would be good for this as well, though -- especially with exploding dice rules. If you're leaning into the more character- and plot-driven stuff I think that Storyteller system makes more sense or even the simplified system from the My Little Pony RPG. Quote Link to comment Share on other sites More sharing options...
jaffacakes Posted March 3, 2020 Author Share Posted March 3, 2020 After reading the playtest material I'm certainly willing to give this a go. Seems they really hit the nail on the head when it comes to Stargate with very few combat classes and the statement in the GM section about there being less combat encounters in a game of stargate say over a D&D game. Quote Link to comment Share on other sites More sharing options...
Tavendale Posted March 8, 2020 Share Posted March 8, 2020 I don't think there's much point in suggesting a change of system at this point. Even if Wyvern conceded the point that 5e was unsuitable (and I don't think they should, as the system is sound) there's no way they would go back and start from scratch now. Quote Link to comment Share on other sites More sharing options...
Mal Posted June 6, 2020 Share Posted June 6, 2020 Yes, the system isn't perhaps totally ideal but I think this is a betamax/VHS debate. Sure, betamax had the best picture quality but they were expensive and no one used them. VHS was cheap and good enough for porn and that was that. Here, 5e is a the most mainstream system at the moment. Even though the Stargate system already differs substantially from 5e (moxie, determination, gestalt from 5the level, different races and classes etc) it will have wider appeal simply because it's a system a lot of people are conversant in. Quote Link to comment Share on other sites More sharing options...
akaramis Posted October 21, 2020 Share Posted October 21, 2020 On 2/5/2020 at 11:42 AM, NickEast said: This is not a "hack" of D&D. It's a game designed entirely around the 5e SRD just like several others, so it can't just be ported over to other systems. It would also drastically increase the necessary work and playtesting, as no two systems are the same. And I have never heard of any (licensed) game being developed on multiple systems unless it was a separate iteration made by different designers. GDW had 3 supported editions of "Traveller" at one point for about 2 years... (1987-1989) The tail end of distribution on CT, MegaTraveller, and Traveller:2300; the later was not the same setting as the other two, and was also mechanically incompatible... Throughout the early 90's combined Rolemaster and Hero System supplements were made by Iron Crown Enterprises. More recently, The One Ring and Adventures in Middle Earth are the same setting fluff, one with a custom d12+(0···6)d6. Fria Ligan intends LotR using a close variant of TOR's mechanics, and a 5E version. Prime Directive is supported in multiple editions: GURPS 4E, D20, D20M; an unsupported older edition is available as well, with a different set of presumptions (PD One). The fluff is, per SVC's orders, invariant between GURPS, D20, and D20M versions. A Mongoose Traveller version is supposedly in the works. It is quite plausible for a company to support multiple lines of the same setting... but it's not common. It's worth noting the example of TOR/AIME... AIME is said to have sold more than 10x as many units, despite hard-core Tolkien fans tending to prefer TOR. Casual fans seem to be much more in favor of AIME; there are crossovers in both camps. I could easily see porting to the Year Zero Engine or d6 system; the question becomes how faithful to the core of the other systems. For what it's worth, the beta is not all that faithful to the D&D 5E SRD. The questiion really is, "Is there a large enough audience for a second core ruleset?" I doubt it. A 5E based one, as heavily adapted as this one is, is almost a bespoke system anyway. Just familiar enough to grab the 5E players willing to branch out a bit. It is likely the best way to get the most people a satisfactory experience. Quote Link to comment Share on other sites More sharing options...
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